Nerfing

In video gaming a nerf is a change to a game that reduces the effectiveness of a particular game element. The term is also used as a verb for the act of making such a change. The opposite of nerfing is buffing. The term originated with ‘Ultima Online,’ and refers to the Nerf brand of toys which designed to prevent serious injury.

Game developers nerf aspects of a game in order to maintain game balance. Occasionally a new feature (such as an item, class, or skill) may be made too powerful, unfair, or too easily obtained to the extent that it unbalances the game system. This is sometimes due to an unforeseen bug or method of using or acquiring the object that was not considered by the developers.

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