Solve for X is a think tank project launched by Google to incite collaboration to solve global issues, ‘X’ representing a remedy. The project kicked off in 2012 at a three-day convention at CordeValle Resort in San Martin, California. ‘Solve for X’ talks were presented to 50 people, hosted by Google executives Eric Schmidt, Astro Teller, and Megan Smith.
Solve for X was initially believed to be linked to the Google X Lab working on new technology such as web-connected appliances, driverless cars, and space elevators, but ‘eWeek’ reported that Google X is wed to more realistic undertakings, not the ‘moonshot’ solutions ‘Solve for X’ was created to pursue.
Solve for X
Saul Griffith
Saul Griffith is an Australian American inventor. He is best known for his inexpensive technique for making prescription eyeglasses. This method uses two flexible surfaces and a pourable resin. Saul Griffith was born into an academic family, and encouraged to question all around him, to experiment as a process of learning, and to communicate effectively.
He won a scholarship to study Material Science at the University of New South Wales where he graduated in 1997 with a Bachelor of Metallurgical Engineering. In 2000, Griffith graduated from the University of Sydney with a Master of Engineering degree. He won a scholarship to MIT Media Lab to study towards a PhD that he completed in 2004. The subject of his PhD Thesis was ‘self replicating machines.’ They were one of the first instances of artificial replication being demonstrated using real physics.
Bullet Time
Bullet time is a special and visual effect that refers to a digitally enhanced simulation of variable-speed (i.e. slow motion, time-lapse). It is characterized both by its extreme transformation of time (slow enough to show normally imperceptible and unfilmable events, such as flying bullets) and space (by way of the ability of the camera angle—the audience’s point-of-view—to move around the scene at a normal speed while events are slowed).
This is almost impossible with conventional slow-motion, as the physical camera would have to move impossibly fast; the concept implies that only a ‘virtual camera,’ often illustrated within the confines of a computer-generated environment such as a virtual world or virtual reality, would be capable of ‘filming’ bullet-time types of moments. Technical and historical variations of this effect have been referred to as time slicing, view morphing, slow-mo, temps mort, and virtual cinematography. Continue reading
Slow Motion
Slow motion (commonly abbreviated as slowmo) is an effect in film-making whereby time appears to be slowed down. It was invented by the Austrian priest August Musger. Typically this style is achieved when each film frame is captured at a rate much faster than it will be played back.
When replayed at normal speed, time appears to be moving more slowly. A term for creating slow motion film is ‘overcranking’ which refers to hand cranking an early camera at a faster rate than normal (i.e. faster than 24 frames per second). Slow motion can also be achieved by playing normally recorded footage at a slower speed. This technique is more often applied to video subjected to instant replay, than to film. Continue reading
Tachypsychia
Tachypsychia [tak-ee-sahy-kee-uh] is a neurological condition that alters the perception of time, usually induced by physical exertion, drug use, or a traumatic event. It is sometimes referred to by martial arts instructors and self defense experts as an ‘adrenaline dump.’
For someone affected by tachypsychia events appear to slow down and objects appear as moving in a speeding blur. It is believed that tachypsychia is induced by a combination of high levels of dopamine and norepinephrine, usually during periods of great physical stress and/or in violent confrontation. Tachypsychia is related to the ‘fight or flight’ response of the body to events considered life threatening.
Chauvinism
Chauvinism [shoh-vuh-niz-uhm], in its original and primary meaning, is an exaggerated, bellicose patriotism and a belligerent belief in national superiority and glory. It is an eponym of a French soldier Nicolas Chauvin who was credited with many superhuman feats in the Napoleonic wars.
By extension, it has come to include an extreme and unreasoning partisanship on behalf of any group to which one belongs, especially when the partisanship includes malice and hatred towards rival groups. Jingoism is the British parallel form of this French word, when referring to nation. Continue reading
LifeStraw
LifeStraw is a water filter that filters a maximum of 1000 liters of water, enough for one person for one year that was designed by the Swiss-based Vestergaard Frandsen for people living in developing nations and for distribution in humanitarian crisis. LifeStraw Family filters a maximum of 18,000 liters of water, providing safe drinking water for a family of five for up to three years. The LifeStraw is a plastic tube 310 millimeters long and 30 millimeters in diameter, Water that is drawn up through the straw first passes through hollow fibers that filter water particles down to 0.2 microns across, using only physical filtration methods and no chemicals.
LifeStraw has been generally praised for its effective and instant method of bacteria and protozoa removal and consumer acceptability. Paul Hetherington, of the charity WaterAid, has criticized the LifeStraw for being too expensive for the target market. He also points to other important problems linked with accessing the water in developing countries, which wait to be solved, but are not addressed by the device itself.
Bioremediation
Bioremediation [bahy-oh-ri-mee-dee-ey-shuhn] is the use of micro-organism metabolism to remove pollutants. In situ bioremediation involves treating the contaminated material at the site, while ex situ involves the removal of the contaminated material to be treated elsewhere.
Some examples of bioremediation related technologies are phytoremediation (fixing environmental problems through the use of plants), bioventing (groundwater remediation), bioleaching (extracting metals from their ores through the use of living organisms), landfarming (soil remediation), bioreactors (wastewater and sewage treatment), composting, bioaugmentation (the introduction of microbial organisms to treat contaminated soil or water), rhizofiltration (filtering water through a mass of roots), and biostimulation (modification of the environment to stimulate existing bacteria capable of bioremediation). Continue reading
Green Wall
A green wall is a wall, either free-standing or part of a building, that is partially or completely covered with vegetation and, in some cases, soil or an inorganic growing medium. The concept of the green wall dates back to the Hanging Gardens of Babylon (600 BCE).
The modern green wall with integrated hydroponics was invented by Professor of Landscape Architecture Stanley Hart White at the University of Illinois Urbana-Champaign in 1931-38. White holds the first known patent for a green wall, or vertical garden, conceptualizing this new garden type as a solution to the problem of modern garden design. Continue reading
Living Machine
Living Machine is a trademark and brand name for a patented form of ecological wastewater treatment designed to mimic the cleansing functions of wetlands. Also known as Solar Aquatics Systems, the latest generation of the technology is based on fixed-film ecology and the ecological processes of a natural tidal wetland, one of nature’s most productive ecosystems.
The Living Machine is an intensive bioremediation system that can also produce beneficial byproducts, such as reuse-quality water, ornamental plants and plant products—for building material, energy biomass, animal feed. Continue reading
Seascraper
A seascraper, also known as a waterscraper, is a proposed large building which will function as a floating city. It would generate its own energy through wave, wind, current, and solar energy, and produce its own food through farming, aquaculture, and hydroponics. Architect Koen Othuis of the Netherlands specializes in ‘amphibious’ buildings, some floating and some using other systems to adapt to wet environments.
In 2010 Sarly Adre bin Sarkum of Malaysia proposed a building about the size of the Empire State Building which would float in the ocean with only the top few stories out of water. It would house thousands of people and be self-contained, growing its own food and generating its own energy. Another design concept for a mostly submerged structure is ‘The Gyre,’ which would stretch 400 meters deep and over a kilometer across. It is designed to house over 2000 people, and be completely self-sufficient, producing its own food and electricity. It was designed by the firm Zigloo, as a submission to eVolo’s Skyscraper Design Competition in 2009.
Power Vacuum
A power vacuum is, in its broadest sense, an expression for a condition that exists when someone has lost control of something and no one has replaced them. It is usually used to refer to a political situation that can occur when a government has no identifiable central authority.
The metaphor implies that, like a physical vacuum, other forces will tend to ‘rush in’ to fill the vacuum as soon as it is created, perhaps in the form of an armed militia or insurgents, military coup, warlord or dictator. Continue reading














