Simulation Video Game

goat simulator

Surgeon Simulator

A simulation video game describes a diverse super-category of video games, generally designed to closely simulate aspects of a real or fictional reality. Construction and management simulation (CMS) is a subtype in which players build, expand or manage fictional communities or projects with limited resources.

Strategy games sometimes incorporate CMS aspects into their game economy, as players must manage resources while expanding their project. But pure CMS games differ from strategy games in that ‘the player’s goal is not to defeat an enemy, but to build something within the context of an ongoing process.’ Games in this category are sometimes also called ‘management games.’

Life simulation games (or artificial life games) is a sub-genre of simulation video games in which the player lives or controls one or more artificial lifeforms. A life simulation game can revolve around ‘individuals and relationships, or it could be a simulation of an ecosystem.’ A sports game is a video game that simulates the playing of traditional sports. Most sports have been recreated with a game, including team sports, athletics, and extreme sports. Some games emphasize actually playing the sport (such as the ‘Madden NFL’ series), while others emphasize strategy and organization (such as ‘Championship Manager’). Some, such as ‘Arch Rivals,’ satirize the sport for comic effect. This genre has been popular throughout the history of video games and is competitive, just like real-world sports. A number of game series feature the names and characteristics of real teams and players, and are updated annually to reflect real-world changes.

Dating sims focuses on dating as the principal theme. In medical simulation games, players take the role of a surgeon (e.g. ‘Trauma Center’). In photography simulation games, players take photographs of animals or people (e.g. ‘Pokémon Snap’). Tactical shooters with a high degree of realism are called ‘soldier sims,’ and try to simulate the feeling of actually being in combat. Some simulators, like ‘Geocommander’ by Intelligence Gaming are designed for the US Military to help new officers learn how to handle situations in a game setting before actually having to take command in the field.


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